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Phase modulation/distortion with complex and additive waveforms.
Madlad is an instrument I've been working on centered around phase modulation by a very complex source. This preset is a massive, massive brass.
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This is an emulation of the string sounds heard on the Oxygene and Equinoxe albums by Jean-Michel Jarre.
This is my second attempt of emulating the signature string sound of the Eminent 310 Unique made famous by Jean-Michel Jarre. Please read the note in the Poly Grid patch. Suggestions and comments are very welcome.
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My additive sine organ built wholly in the Grid.
This is still kind of a work in progress but I really like the sounds I"m getting out of it. Aiming for a slightly wonky transistor organ sound.
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Similar to a single Reaktor Polyplex. Supply a multisample in the FX position to get started Hit Load to load patch. To randomize, right click the Steps, go to generate and randomize Include/Exclude whatever parameters you like and provide a range for randomization. Dial in manual parameters where you want.
This patch is a drum sample randomiser with patch storage. Drop in a multisample, edit the Step module in the PolyGrid, and hit the Load trigger to apply. There are Toggles on each parameter if you don't want them randomised. 8 parameters: Pitch, Start, Attack, Decay, Tilt (eq), Volume, Pan, and Note (Sample)
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<:boost:891817216369123378> A classic game in Grid style: Guess the number! <:boost:891817216369123378> *Guess what number the computer thinks of between 0 - 100 !* *You get 50 tries and clues along the way. Higher or lower?* Just scroll down to the bottom of the row of modules to hit New Dice.
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Bunch of filters and a feedback loop. Use modwheel and aftertouch.
A Grid wildforest drone with birds on mw and aftertouch. It uses supermassive for reverb.
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yeet together 10 samples and hear them get randomly played together from the same starting point. Good for an alternative kind of granular synthesis that works in a completely different way. Also is tunable so you can turn it into a chromatic instrument!
This Polygrid device simply takes 10 samples of your choosing and plays back a combination of them at complete random for absolute chaos! Works with tuned samples too so you can make a chromatic instrument with it! (Has popping/click issues)
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I used 5.1's new voice stacking capabilities and a few other tricks to make a reasonable approximation of the JP8000 supersaw using Adam Szabo's thesis paper (https://www.adamszabo.com/internet/adam_szabo_how_to_emulate_the_super_saw.pdf). Mostly experimenting with stuff, but it sounds pretty decent.
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Alternatives Metronom auf Samplebasis mit komplettem 424-Beat Can be used as replacement for the usual metronome. Accentuated first note can be adjusted too.
An improved version of my Metronom preset. You can also adust the intensity of the first click.
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Synced Sampler (w/ "slices" mapped to keys) EDIT: Add start randomization within "slice" EDIT: Added REMAP REPEAT (RR) EDIT: Added Offsetter EDIT: Added NOTES setting, for mapping other than octaves (starts from C3)
BEASSAM with custom number of slice notes among other things
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Simple grid patch for some Korg M1 organ bass sound with additional reverb and chorus on the 7th.
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Switch between 10 tracks (or more) using a single value.
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A recreation of Au5's Serum ChaosModulation Chords. Just dial up the "C h a o s" knob, toggle "MultiNote" and "TransMap" and play single notes :)
A recreation of Au5's Serum Chaos Modulation Chords inside The Grid.
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Alternatives Metronom auf Samplebasis mit komplettem 424-Beat Can be used as replacement for the usual metronome.
You can use this preset as an alternative for the usual metronome. Maybe you find it useful. Initially it plays only a hihat sound but you can also add some kick and clap if you want.
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This Grid patch allows you to record controller movement in sync with the tempo. This is something similar to the voltera module in the Eurorack. Instructions in the comment
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Example patch using drawable OSC and LFO techniques, explore, learn and improve on it, or just use as is! I've used WolfShaper plugin as shaper for demonstration, it's free (find on Github), but you can also use MWaveShaper if you want in it's place, look at notes in the patch for more details.
Example patch that makes use of waveshapers (which can behave like MSEG) to create custom OSC and LFO shapes and apply them polyphonically in Poly Grid. Beware - this technique can be a bit CPU intense. Took me a while to prep this for public usage (including some notes and instructions on how it works), default requirement is WolfShaper plugin that you can find on Github. or you can put your own waveshaper in it's place, there's one each in OSC and LFO layers inside Note FX chain.
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Plucky synth built as a grid hack of the polymer device chain.
Fun with PolyGrid. A digital sounding harpsichord-like plucked sound with a lot of modulation. Quite pleasant. I included the delay that I like in there, but feel free to go into FX and turn that off and put your own creative delays after this sound.
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Some randomly playing arp quantized to Fm pentatonic.
Some random arp thing I just created in the grid. Might be cool to sample some bits and rearrange 🙂
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A recreation of the CS-80's "peculiar" oscillator section, which consists of a sawtooth core as well as an added pulse train to cover the rising edge section the sawtooth. The other waveforms are shaped from this sawtooth core as they would in the oscillator circuitry, going saw -> triangle -> sine. As a result, the saw has extra harmonics, the triangle sounds just extra square-y, and the sine wave has lots of additional harmonics while still sounding like a sine wave.
A recreation of the oscillator present in the CS-80. Following http://joachim.milson.free.fr/cs80-interactive-diagram/master-boards.html, I've implemented the sawtooth core of the CS-80 with the added pulse to cover up the rising edge of the sawtooth generator, and then the triangle and sine waves with waveshaping. The result is that the triangle wave shape inherits the square pulse within it, and sounds rather unique, and the sine wave, while sounding like one, has overtones and also inherits the square pulse, making it harsher than a pure tone would. I did not add the high-pass filter section of the oscillator, and added subtle saturation (simulating driving the voltage followers) as well as chorus in the FX section.
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Simulated Rain in the Poly Grid
Rainmaker is a generative rain generating preset for the Grid.
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Modulation Based FM/PM Synth with plenty of Waveshapers and LFO Sequencing. I couldn't wait for the Release of a similar Synth Plugin so i build it myself
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a very simple grid patch that does a pretty good job at an 80s style electric piano
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Kick generation tool made by Kato aka kravening.
<@360540101853446165> hera ya go. for the uninitiated, it's a kick generation tool made in the grid. it uses 4 sample layers, a noise layer, and a noise transient going through filters with most parameters linked to dices which are linked to sub group triggers, which are linked to a master trigger, meaning you can either press one button to randomize everything, or press one trigger and randomize only the pitch envelopes, filter positions, sample pitches, etc., etc. by only clicking the corresponding trigger group.
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Allows easily dial in 7 slices from any sample mapped to white keys
Template patch for quick mapping of 7 slices, tied to white keys primarily. Have options to set grid size, for slice snapping so you don't have to dial those slices perfectly by hand if loop you're chopping is already evenly divided
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cool modulated bass inspired by the Orbital track "P.E.T.R.O.L." always loved that one in PI the movie.
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A fully generative patch for the grid. It implements the basic Krell idea: an envelope that retriggers itself, and then wanders off into deep space. Almost entirely random, and by default not even quantized to pitch (there's a macro button for that, esp. if you want to send notes out to another synth). Do replace the stock FX with your favorite delays and reverbs.
A "Krel"l patch for the grid: couldn’t find a proper implementation, so I tried making my own. Fully generative, takes the basic Krell idea (an envelope that retriggers itself), and wanders off into deep space. Almost entirely random. Pitch is random, too, and not quantized in any manner, because hey, space music 😊 I like it this way, but adjust to taste. (There's a macro button to quantize by semitones, helpful if you want to send notes out to another synth). Do replace the stock FX with your favorite delays and reverbs. (My choices: AudioThing OuterSpace, Valhalla Vintage Verb) It's a total space-out, sometimes reminds me of Beaubourg by Vangelis, which I've always loved. It’s really amenable to all kinds of FX (tape delays, granular, noises, wobbles, and totally try it with a ring mod.). I've been listening to it for 3 days now and haven’t had enough, but ymmv.
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So, i've kinda recreated Dawesome Chop Suey into the Grid, it produces nice results so far. It can adjust. The patch it's almost in it's entirety self explanatory. Hope you like it!
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Two voices played as one. Per-voice random modulation on sinewave properties and filter cutoff.
inspired by Polarity's new video on CLAP/polyphonic modulation, i made simple pad and bass presets in the grid. The pad is wavetable with 12 voices, and the bass is monophonic with 2 stacked sine voices. i included the wavetable used for the pad, because im not sure if the preset file includes it. anyways, lots of subtle random per-voice modulation, making simple synth designs create complex and rich sounds.
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lots of random, polyphonic modulation on a single wavetable osc. simple design with a rich result.
inspired by Polarity's new video on CLAP/polyphonic modulation, i made simple pad and bass presets in the grid. The pad is wavetable with 12 voices, and the bass is monophonic with 2 stacked sine voices. i included the wavetable used for the pad, because im not sure if the preset file includes it. anyways, lots of subtle random per-voice modulation, making simple synth designs create complex and rich sounds.
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Glorious Analog Pad, Nice Roland sound. Aftertouch rises the cutoff point. Wavetables from a Roland SH-1000.
I keep trying to get the perfect Roland saw pad sound out of the Grid, really liked how this preset sounds. This time I made a couple of wavetables from two Roland SH-1000 samples (just the saw sound with the filter wide open) and it really sounds better than the stock saw oscillator (for this purpose).
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Today I tried to prepare my entry for that 10x10 Grid patches challenge. I thought it was an weekly event but after finishing my patch I realised that the competition is already over 😹 So, I'll post it here. https://youtu.be/OzKELAgJvJg
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Was messing around with the Delay+ blur modes, and made a one note supersaw chord patch. With some chords and supersaws some of those Delay+ settings seem to turn everything into an instant trance classic. (apparently it's illegal to attach a video here or the Discord police will come for you, so check the thread for a demo video)
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Free-running patch for Bitwig Beatbattle #1
Just noticed that FX are allowed...
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This Grid patch on its own is nothing special (it's a simple supersaw based Karplus-Strong string pluck), but this includes an optimized conversion from input pitch to a mod delay setting for in-tune comb filtering.
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This is a Shepperd Tone generator and its default patch. This provide the classic endless rising or falling tone.
Shepperd Tone Generator: The endless rising / falling tone. Bandwidth set the interval between each sine and also the interval between the sweep start & stop frequencies. The speed simply sets the sweep rate. At fastest rate or at low bandwidth, the "endless" tone fx dissapear and you start to distinguish AM/FM kind of sounds.
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Generate random percussion sounds and then save the ones you like as samples. The Simpler button mutes one of the oscillators for a less busy sound.
This is my first major grid creation. The idea is to create a lot of random percussive hits and then pick out just the ones you like. Generate random percussion sounds and then save the ones you like as samples. The Simpler button mutes one of the oscillators for a less busy sound.
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Physical modeling based upright piano with an uncanny quality
Every felt like you need a piano, but the LABS Soft Piano is too real, and doesn’t consume enough CPU? Well then, I have just the patch for you!
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Synthesizer, which oscillates superformula shapes (https://en.wikipedia.org/wiki/Superformula) to generate squarish sounding harmonics. The superformula can be visualised with a vector scope.
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Synthesizer, which oscillates rhodonea shapes (https://en.wikipedia.org/wiki/Rose_(mathematics)) to generate interesting harmonics. The rose curve can be visualised with a vector scope.
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3 methods that resonate on a 'soprano a'
3 methods that resonate on a 'soprano a'
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Change seed value to anything between 0-100% (including decimals) to generate a new set of CC values. Set size also affects seed results, it's like accessing different banks of presets ranging from size of 1 preset to 4590. You can dynamically create new sounds and corresponding effects and get back to certain states as any seed value is it's own 'preset'. There's a number of ways to drop a seed value apart from manual selection.
CC randomizer tailored for Generic Knobs controller script, which randomises remote control values in currently selected device. There are few modes for triggering new random values from note input as well as manual seed selection. 4.0 and up required, virtual midi driver as well to send CC's and then reuse in controller script. compared to previous version I've removed accidentally left over note filter which caused input trigs to not pass above C#1 notes, as well as removed remote controls in favour to just Macro modulators in order to avoid feedback loops when device itself is becoming target for randomization. additionally there's a keytrack option for manual seed selection mode, so you could choose seed based on note
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Change seed value to anything between 0-100% (including decimals) to generate a new set of CC values. Set size also affects seed results, it's like accessing different banks of presets ranging from size of 1 preset to 4590. Limiting the chance to certain value ranges can sometimes be quite effective. You can dynamically create new polysynth sounds and corresponding effects and get back to certain states as any seed value is it's own 'preset'.
CC randomizer tailored for Generic Knobs controller script, to randomize remote control values in currently selected device, there are few modes for triggering new random values as well as manual seed selection. 4.0 and up required, virtual midi driver as well to send CC's and then reuse in controller script.
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Change seed value to anything between 0-100% (including decimals) to generate a new set of CC values. Set size also affects seed results, it's like accessing different banks of presets ranging from size of 1 preset to 4590. Limiting the chance to certain value ranges can sometimes be quite effective. You can dynamically create new polysynth sounds and corresponding effects and get back to certain states as any seed value is it's own 'preset'.
CC randomizer tailored for Generic Knobs controller script, to randomize remote control values in currently selected device, there are few modes for triggering new random values as well as manual seed selection. 4.0 and up required, virtual midi driver as well to send CC's and then reuse in controller script.
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Poly Grid Resonator playground using a bunch of comb filters and experimentation
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Change seed value to anything between 0 and 100% to generate a new preset, decimals also count. There's also Set size knob that resizes set from maximum 4590 values to anything less, and that would generate whole new set with different combinations for each seed. so total seeds that can be accessed should be beyond 21million. Limiting the chance to certain value ranges can sometimes be quite effective. You can dynamically create new polysynth sounds and corresponding effects and get back to certain states as any seed value is it's own 'preset'.
updated seed-based RandoRambo, originally based on Polarity's preset. now has two simple to use knobs for seed and subset size, any combinations of the two would generate new 'presets'. there's also fade settings to smoothly morph between seeds. *version 3.3.8 required
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An 8 Oscillator PolyGrid Additive Synth? I guess?. (9 if you count the Noise) Each Oscillator has: -It's own Volume and Pan. -Controllable Parameters in their respective Macro-4 For more info see the Comments inside The Grid. ¡Enjoy! -MattSan
An 8 oscillator synth i think? (7 main osc, 1 sub, 1 noise) It's pretty simple, every osc has it's own adsr and Volume and Pan, and are divided into 2 groups, which also have Volume and Pan controls: - Basic Osc (Pulse, Saw, Sine, Triangle) - Special Osc (Wavetable, Phase1, Swarm) Also features a filter (Controllable in Performance Tab) Post Master Mixer and Pre Master ADSR. Everything is controllable in the Modulator tab of the synth. (Mainly Macro-4 and ADSR) to make it the most front end possible.
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Hi everybody, just uploaded on github and bitwiggers some NEW PRESETS for Bitwig, mainly synths and pads, and some cymbals, that's my first time ! So be indulgent :p It's also avaiable on my github and on bitwiggers ! Hope you'll like it ! 🙂 Cheers to all !
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by Jakob from Elektrokomposition for Poly Grid
Category: Synth
Bitwig Version: 3.3.3
Create random melodies, synth sounds and fx sounds. Synth: Select between randomly generated parameter constellations Synth Morph: Interpolate between the values you got through Synth macro Pitches: Selects the amount of different pitches Breaks: Selects the amount of breaks Tempo: Repetitions of generated tones Active: Activates melody generation, disable to use midi input Octaves: Random octave spread Pitch: Disable when you want to preserve pitch XY Macro: Control 2 Parameters at once, Expand all 3 macros at once with Shift Happy exploring! https://soundcloud.com/ioka
Create random melodies, synth sounds and fx sounds with my Random Music Maker!
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by Ancient Observer 37337062 RU for Poly Grid
Category: Bass
Bitwig Version: 3.3.3
Please check it guys. I wonder if it will works on your system
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Version 2 of my formant synthesis patch. Cleaned up some stuff and added a 'darken' knob, which will shift down the overall characteristics of the formant (somewhat like a formant shift but also a bit sounding like an eq).
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OK, so here is my shot at extending <@!118550747137835008> 's grid to note. I added: 1. legato playing 2. pitch bend support 3. MPE support for pressure and timbre. Pressure can't be directly sent to a device though because of the way it is implemented in MIDI. (Please bitwig... give us access to pitchbend and pressure generators so we can do cool stuff with them.) You can use pressure in the grid patch itself to do things with pitch (make a pressure sensitive pitch LFO) or to map pressure to timbre (which can be sent to a MPE VST as it is a normal cc) and things like that. 4. This is ready to be used polyphonically -- make an instrument selector with a bunch of these and set to free robin, then go into each layer and change the MIDI mapping setting so that they map to MIDI channels 2-16 (as many as you need) then route the output of the whole rack to a single VST and it should work.
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make other tracks with note receivers and synths and source the grid midi out tracks to make groovy patterns
another improved version
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Make other tracks with note receivers and drum machine/samplers or vsts and source the grid midi out sources to make groovy beats.
new version 29-12: https://discordapp.com/channels/121395249003233280/298769583769387008/793225600642973766
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Here's my bandpass soundengine. You can hear how it sounds like if you watch this vid: https://discord.com/channels/121395249003233280/298769583769387008/780054004150435840 Also, it's very cpu hungry.🤯
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A dampened comb synth created in the Grid - open for information and to customize the sound. Bonus string-ensemble sound included.
Finally had a second to clean this up - this is a dampened comb synth, similar to the Comb oscillator in Zebra 2, if people are familiar with that. Default settings are a string-pluck sound, and a string-ensemble sound is included inside the patch with a toggle.
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Grid - drone generator 101 use it to quickly generate drone and atmospheric sounds "its sample based so make sure you mess around with your own samples" its also setup as a noise generator like some reaktor ensembles automate the gain macro knob
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Psi Riot's Aluminium Can with added Wavetable based filtering goodness
<@!555553503074844719> back-atcha with an additional wavetable modulating a bandpass filter for extra meaty madness
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First time using the polygrid wavetable. Processed a sample of a aluminum can being crushed in Synthesis Technology's WaveEdit (which turns out to be excellent especially for a free application). Super simple, but it sounds kinda nice. Requires BWS 3.3 beta minimum.
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This is a tool to activate other running audio lanes, this lanes must be muted to run properly.
I dont know if this exist already. This tool allows you to use midi notes to activate audio lanes. Enjoy & modify as you may. PLS inform me if modified. Im eager on innovation 😄 Have fun
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The year is 2045. In the desolate nuclear desert, disputes are solved by synth jams on the last failing analog monsters. Capa City is ruled by an evil keytar wielding roller skating band. ANALOG BOY arrives, determined to topple this tyranny once and for all... Prepare your riffs!
Gritty mono lead synth with an unstable post apocalyptic rollerskater action scene sound.
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A fractal pattern generator inspired by the works of Elaine Walker.
Slightly modified version with a slider for R that prevents it from spiraling to infinity or 0.
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Based on an idea by TÂCHES
I made a preset based on sample slicing, it quantises the values so assuming that the loop has a sensible division, everything will be in sync. and instead of the randomizer has bars where you can draw the steps... Drawing a random pattern is almost as fast as pressing a button, and there is no need for the lock buttons.
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Introducing RAND-O-TRON-3000, the next logical progression to my RHYTHMIQUE preset. Now you can take the effort out of picking which sample snippets you'd like to be on each step of your dope ass motherfucking drum beat. 1. Simply load a sample into it, hit the RANDOMISE button. 2. Lock any of the steps you like with the corresponding LOCK button. 3. RANDOMISE again. 4. Lock any steps you like again... And so forth... P.s. You can also turn steps off in the same way as in RHYTHMIQUE
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This is a 16 step sample reararranger used to create Microhouse drum patterns from any sample you load into it. Using the individual and group step selector knobs, you can choose what snippet of the sample to assign to each step or step group (downbeat kick, offbeat hat, clap and the 4 weak beats). You can turn steps on or off with the buttons and minimally affect the decay of the hits. Works BEST with the Groove settings on for that rolling Microhousey vibe.
Really proud of this unusual drum sampler for the Grid! Great for making Villalobos style drum patterns 🙂
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Sample(r) layered with oscillators - creating a vowel bass sound.
Vowel bass - sampler and oscillators layered. Feel free to use and share potential creations using this patch.
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A piano-like synth with an interesting room sound. The sample driving it is just a random sound I recorded of water spraying out of a hose.
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Check Dis In n Check Dis Out.. Oidaaa.. Dont think to komplekz. da rules of ALL is simple. alle Wellen sind nur ein Konglomerat von Sinuswellen die zeitlich korrekt sein MÜSSEN. Wie das Leben. Fick alles und Alles. wer es versteht "prost", wer nicht "EGAAAL".
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7D MPE modulator designed for Sensel Morph (but it should work with other MPE instruments). Apart from standard MPE modulators it has 3 additional modulators for capturing acceleration levels of pressure, timbre and pitch. These values will be bigger the faster you slide or press/release keys. All of them are bipolar, to allow to react to both directions different ways. You can also use additional 0/1 modulator indicating fast key release. This preset is intended to be used as copy-paste template or as a starting point for making MPE enabled devices.
7D MPE modulator designed for Sensel Morph, but it should work with other MPE instruments. Apart from standard MPE modulators it has three additional modulators for capturing acceleration levels of pressure, timbre and pitch. These values will be bigger the faster you slide or press/release keys. All of them are bipolar, to allow to react to both directions different ways. This preset is intended to be used as copy-paste template.
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Like a Dred Bass Wub, but betterer
Sort of like the Dred Bass wub, but with a lot more reverb
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Semi random bell plucks with a pad like volume envelope on top. Really nice for atmosphere stuff
What it says on the tin, I use this preset a lot
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Beautiful spacious sparkly pad
A really nice sparkly, spacious, evolving pad
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and here is a cool song generator. the longer you listen to more cohesive it sounds, pretty nice for coming up with melodies when you have writers block. the notes are very easy to change with the pitch quantizers.
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*this* one is something I use all the time, but it's not terribly complicated. just a nice low bass with a cool timbre.
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this one is for making chaotic background noise, something I need a lot of for soundscape-building. It can also make some these really cool foghorn noises sometimes but mostly it's just textures.
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this one is for making loud leads. think electric guitar, supersaws, etc. click a button and it makes a nice sound for you. pretty wide range of things can come out of this one.
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Two all beef patties, special sauce and some growling for good measure.
Growler bass hit in the Poly Grid.
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Full 16-stage implementation of Scott Stites' legendary Klee sequencer featuring the tripple gate-buss.
Full 16-Stage Klee Sequencer with tripple gate buss for Polygrid. Feel free to go the hack on it if you think you can improve it.
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Full 16-stage implementation of Scott Stites' legendary Klee sequencer featuring the tripple gate-buss.
So this is a full 16-stage Klee implementation including the three-way gate buss. It's not the easiest/friendliest to work with as you'll see but it is working. As is it is really pushing my cpu, so next I'm gonna try and refine it to be more efficient.
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Stripped back 8-step implementation of Scott Stites' legendary Klee sequencer.
Stripped down 8-step mini Klee sequencer. (WIP)
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See notes inside the patch for instructions on how to use. This is a tool for semi-automated sample slicing to notes. Drop sample into Sampler in Grid's FX chain, then use Remote contorls to scan for slices. Scan button in ON state - detected slices applied, OFF state - erase slice data. with every new sample you need to erase and rescan.
Bitwig's homebrew 'Simpler'. Scan and slice samples using this device with automapping to notes. See notes inside for more details.
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Set Top and Bottom of any MIDI note range, and all RAW or DATA pitches will wrap into this range. Works only inside the Grid, on Oscillator modules. (Until we finally get a proper Pitch Grid device.)
A fully in-grid **Note Range Wrapper** build. You can specify any range of notes that is at least 12-semitones or larger (even spanning multiple octaves), and all Pitch Input (or data-driven pitches) will wrap into that range. Works with any arbitrary note range (at least 12 semitones wide), instead of the wrap being limited to whole octaves of C. NOTE: Works only *inside* the Grid for now. No way to get MIDI note data *out* of the Grid until Bitwig finally gives us some type of Note Grid device in the future.
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Simple wavetable synth with sub sine for dirty leads and basses. Toggle keytrack if you swap the sample.
This is a pretty dry and simple wavetable synth for dirty digital basses and leads. Add lots of sidechain, sloppy 4 to the floor and play it like you're a 5-year-old to sound like The Crookers! 🤖
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An experiment in the poly grid where I add random delay to different bands of a swarm, which ended up making some dark gritty sounds
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Organ which gives you ablity to control every harmonic via separate ADSR
Very simple, yet extremely powerful connection of organ instrument and grid ADSRs. This little thing gives you nice control over every organ harmonic sound and allows you to simply generate many organs sounds. This quickly shows how powerful Bitwig is!
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A simple polyrhythm generator. Hit the on/off button to start.
A simple polyrhythm generator for you. WARNING! When loading the preset it will make an "initial" sound. Hit the On/Off Button to start. Usage is described in the Grid view.
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I recreated the Moog DFAM in the Grid. Several control panels in the plugin macro controls, but for sequences you have to go into the Grid itself. It will require a bit of tinkering to figure out who does what in it, but have fun. Feel free to improve!
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Preset of EQ+ Keytrack used
This is my first post so kind of experiment: Dances with EQ - trick learned from Polarity to use the EQ+ with the Keytrack mod, but additionally made the peaks dance on an LFO, is better if you have aftertouch expression.
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LFO machine handy very musical modulator (4 lfo's connected to a merge module with fixed rate which at the same time is being controlled by the steps data device oscillating through the shapes creates interesting rhythms, use the context menu in the "steps" module to generate different rhythms ) and use the mod out to control several parameters
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Simple MSEG based on steps modulator (up to 64 steps)
Simple MSEG for the poor 😉 Based on the steps modulator, up to 64 steps + synchronization.
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anaalogue saw to square but generated using the steps module "nice for basslines" mess around with the macros
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Nice little knocky rim/snare trying to mimic a snare form Ekcle - Totemfire but it went of the rails a bit
Nice little knocky rim/snare trying to mimic a snare form Ekcle - Totemfire but it went of the rails a bit
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The lower registers have syncing issues, the phase shifters are all over the place. Sounds like a Hamster has been rotting inside. (I like it. The sound. Not the dead Hamster)
Anyone fancy a broken Solina String Machine? (Hashtag Retrowave)
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Endless generated Chords in D#m. Watch my video on youtube. https://www.youtube.com/user/polaritydnb
test
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A 48-partial additive saw wave where you can set the ratio of each partial easily. Because you might want to create microtonal basslines and turn some partial off or retune them. Now with arrays & partial amplitude morphing. Will kill any CPU. Treat it like a modular HW synth: get a sound, bounce & deactivate:D
WIP of my additive phase deformation synth. Will kill any CPU, but can get crazy aggressive midrangey, <@!199641587687358474> I think you will like this 😄 The LFO modulations of the XY pad are best actually deleted maybe or added a macro for depth, they are just to show the idea here.
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A versatile kick generator by Monsoon Soul. Stop wasting your money/Splice Credits on kick samples, this patch makes kick design easy. I've set up a couple pages of remote controls for quick tweaking. I've also labeled things inside the Grid patch and put in some comments with advice on how to tweak it to your hearts content. Enjoy!
Kicker 3.0 [Kick Generator Grid Patch] **Updates for version 3** - Keytracking can now be toggled on or off via the remote control page "Master 2", with keytracking disabled you can tune the kick via the tuning macro (in the master section). Tuning is done by semitones, default tuning with the keytracking disabled is a low F note, since F is the most common root note in EDM/electronic music. - Slight Improvements in the dynamic saturator in the FX section, also the controls for that have been mapped to a remote control page in the main Poly Grid device. - Internal distortion in the grid patch can now be disabled, or pushed harder/reduced via the "Distortion Ctrl" Macro.
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Alternative to Sampler's Textures mode: a way to create grains lengths based on input pitch rather than fixed values, as well as more control over grain shapes and motion.
Grid Granular synth
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Each note generates 8-point random wave, which is used as oscillator for given voice. Additionally Sinemod phase modulation applied on that shape for more variation
cleaned up preset with that random WT synth I mentioned in <#298769583769387008>
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A versatile kick generator by Monsoon Soul. Stop wasting your money/Splice Credits on kick samples, this patch makes kick design easy. I've set up a couple pages of remote controls for quick tweaking. I've also labeled things inside the Grid patch and put in some comments with advice on how to tweak it to your hearts content. Enjoy!
Kicker v2 update notes: changed the generator from a keytracking mode to manual (non-keytracked) tuning. Default setting is tuned to a low F. This will make it usable in a drum rack. Modified the Saturator to be dynamic, basically only saturating the transient for extra punch, leaving the tail nice and clean. Enjoy!
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A versatile kick generator by Monsoon Soul. Stop wasting your money/Splice Credits on kick samples, this patch makes kick design easy. I've set up a couple pages of remote controls for quick tweaking. I've also labeled things inside the Grid patch and put in some comments with advice on how to tweak it to your hearts content. Enjoy!
Made a kick generator patch using Poly Grid & some native bitwig devices in the Poly Grid FX container. Enjoy!
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